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If you play blackjack with no plan, the house keeps 1–2% more of your bankroll than it should. That is a quiet leak. A simple, proven chart can fix most of it. In this guide you will see one chart that works for the most common games, how to read it fast, and what small rule changes do to your choices. If you want a short background on the game itself, here is a clear blackjack overview on Britannica. Save this page. Practice with it. You will feel the game slow down and make sense.
Basic strategy is a map. It tells you the best move for each player total vs the dealer upcard, assuming normal shoe games. It does not beat the house. It cuts the edge down to a small number. That is your job as a smart player.
If you read only this: learn to spot soft 18 (A,7), hard 12, 16 vs 10, 11 vs dealer ace, and pairs of 8s. Those five shapes win or lose you the most over time.
This chart is tuned for common shoe games: 6–8 decks, dealer hits soft 17 (H17), double after split (DAS), late surrender. It uses short codes: S = Stand, H = Hit, D = Double (if not allowed, Hit), Ds = Double if allowed else Stand, P = Split, R = Surrender (if not allowed, use the fallback shown). Small rule tweaks can change a few cells. See the notes under the tables and the “Rule Tweaks” section.
Want to see how rules change the edge? Check the gold-standard math here: blackjack house edge by rule set.
S = Stand, H = Hit, D = Double (else Hit), Ds = Double (else Stand), P = Split, R = Late Surrender (else follow listed fallback)
| H | H | H | H | H | H | H | H | H | H |
| H | D | D | D | D | H | H | H | H | H |
| D | D | D | D | D | D | D | D | H | H |
| D | D | D | D | D | D | D | D | D | D |
| H | H | S | S | S | H | H | H | H | H |
| S | S | S | S | S | H | H | H | H | H |
| S | S | S | S | S | H | H | H | R (else H) | H |
| S | S | S | S | S | H | H | R (else H) | R (else H) | R (else H) |
| S | S | S | S | S | S | S | S | S | S |
| H | H | H | D | D | H | H | H | H | H |
| H | H | H | D | D | H | H | H | H | H |
| H | H | D | D | D | H | H | H | H | H |
| H | H | D | D | D | H | H | H | H | H |
| H | H | D | D | D | H | H | H | H | H |
| S | S | Ds | Ds | Ds | S | S | H | H | H |
| S | S | S | S | Ds | S | S | S | S | S |
| S | S | S | S | S | S | S | S | S | S |
| P | P | P | P | P | P | P | P | P | P |
| S | S | S | S | S | S | S | S | S | S |
| P | P | P | P | P | S | P | P | S | S |
| P | P | P | P | P | P | P | P | P | P |
| P | P | P | P | P | P | H | H | H | H |
| P | P | P | P | P | H | H | H | H | H |
| D | D | D | D | D | D | D | D | H | H |
| H | H | P | P | P | H | H | H | H | H |
| P | P | P | P | P | P | H | H | H | H |
| P | P | P | P | P | P | H | H | H | H |
Note on surrender in this chart: surrender hard 16 vs 9, 10, or A; surrender hard 15 vs 10. If surrender is not offered, follow the fallback in brackets or the normal Hit/Stand rule for that total.
These tables fit on one page when printed. If you want a clean copy, press print in your browser and scale to one page.
Here is the fast method I use at the table.
If the idea of “best move” feels abstract, a short math refresh helps. Try this quick quick refresher on expected value. In blackjack, each move has an EV vs each upcard. The chart picks the highest EV every time.
Micro-drill (three hands): 1) You hold A,7 vs dealer 6. That is soft 18. The chart says Ds. Double if you can. If not, Stand. 2) You hold 9,7 vs dealer 10. Hard 16 vs 10. With late surrender, R. If not, Hit. 3) You hold 9,9 vs dealer 7. Do not split. Stand. This one saves a lot over time.
Small rule notes can flip a few choices. Know your table. If the felt says “S17,” the dealer stands on soft 17. If it says “H17,” the dealer hits soft 17. DAS means you can double after a split. NDAS means you cannot. Some rooms offer late surrender (you can fold after the dealer checks for blackjack). Deck count also matters a bit.
If you want to see the exact squares that move under each rule set, bookmark this canonical page: full basic strategy variations. For broader research on casino games and rules across states, the UNLV Center for Gaming Research on casino games is a solid hub.
Most leaks come from a short list. Fix these and you are already ahead of most players at your table.
If you want a quick pass on common rules and why they change your move, see this rules and variations recap.
The chart grew from math, not hunch. In the 1960s, Edward O. Thorp ran early computer sims and wrote a slim book that shook casinos. You can still get it: Edward O. Thorp’s Beat the Dealer. Later, better sims refined the edges for each rule set. Today, the basic chart you see here is the result of billions of hand sims.
Card counting came next. That is not part of basic strategy. It sits on top of it. Famous groups like the MIT Blackjack Team used both. Here is a simple read on that story: the MIT Blackjack Team history. You do not need to count to gain from the chart. The chart alone lowers the house edge sharply.
Small personal note: the first time I used late surrender on 16 vs 10, I felt odd, like I “quit.” Then I tracked results over a month. The red line on my log was thinner. The math worked, feelings aside.
Turn the chart into habit. Ten minutes a day is enough.
Play with a budget and a stop rule. If you need help or want to set limits, the National Council on Problem Gambling has clear tools: responsible gambling resources.
Try to answer in two seconds each. Answers right below.
Answers: 1) Hit (16 vs 10, no surrender). 2) Double (soft 18 vs 3). 3) Split (9,9 vs 9). 4) Double (11 vs A in H17). 5) Split (always split 8s; surrender is not the best here).
In common shoe games with H17 and DAS, the house edge drops to about 0.5–0.8%. With S17 and the same good rules, it can go near 0.3–0.5%. See the math here: verified house edge estimates.
The core stays the same. A few doubles and splits change (for example, some single-deck sets double soft 18 vs 2). If you move between games, keep a small note for those rule flips. The chart above is for 6–8 decks, H17, DAS, late surrender.
No. Basic strategy is the right move for each total vs each upcard under set rules. Counting is a way to track the shoe and shift bets and a few plays when the count is high. You always use basic strategy as your base, even if you count.
Only when the table rules are different from the chart’s rules (H17 vs S17, DAS vs NDAS, surrender on/off, deck count). Or if you are using an advanced, tested deviation based on a running count. If not, stick to the chart. It beats guesswork.
No. It only reduces the edge to a small number. That is still an edge. If you play, set limits, take breaks, and treat it as paid fun, not income. For support or tips on limits, see the NCPG link above. If you are in the UK, see BeGambleAware’s advice on staying in control.
Print the chart. Put it in your wallet or save a screenshot. Drill 10 minutes a day. Track hands that confuse you and fix them next time. If you need a place to practice with clear rules and low stakes, scroll back to the practice section and pick a safe option that fits your laws. Play within your limits, and let the math do quiet, steady work for you.